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At Knifepoint [OTJ - 193]
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At Knifepoint [OTJ - 193]

At Knifepoint [OTJ - 193]

  • Rarity:

    U

  • #:

    193

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

    Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.

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From $0.08

Original: $0.28

-71%
At Knifepoint [OTJ - 193]

$0.28

$0.08

At Knifepoint [OTJ - 193]

  • Rarity:

    U

  • #:

    193

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

    Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.

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Description

  • Rarity:

    U

  • #:

    193

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

    Whenever you commit a crime, create a 1/1 red Mercenary creature token with "T: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.