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Junktown [PIP - 150]
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Junktown [PIP - 150]

Junktown [PIP - 150]

  • Rarity:

    R

  • #:

    150

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    4R, T, Sacrifice Junktown: Create three Junk tokens. (They’re artifacts with “T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

  • Flavor:

    It’s not much, but it’s home.

$0.60
Junktown [PIP - 150]
$0.60

Junktown [PIP - 150]

  • Rarity:

    R

  • #:

    150

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    4R, T, Sacrifice Junktown: Create three Junk tokens. (They’re artifacts with “T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

  • Flavor:

    It’s not much, but it’s home.

Product Information

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Description

  • Rarity:

    R

  • #:

    150

  • Creature Type or Sub Type:

    Land

  • Rules Text Contains:

    T: Add C.

    4R, T, Sacrifice Junktown: Create three Junk tokens. (They’re artifacts with “T, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.”)

  • Flavor:

    It’s not much, but it’s home.