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Shining Armor [J22 - 243]
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Shining Armor [J22 - 243]

Shining Armor [J22 - 243]

  • Rarity:

    C

  • #:

    243

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Flash

    When Shining Armor enters the battlefield, attach it to target Knight you control.

    Equipped creature gets +0/+2 and has vigilance.

    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

$0.23
Shining Armor [J22 - 243]
$0.23

Shining Armor [J22 - 243]

  • Rarity:

    C

  • #:

    243

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Flash

    When Shining Armor enters the battlefield, attach it to target Knight you control.

    Equipped creature gets +0/+2 and has vigilance.

    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)

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Description

  • Rarity:

    C

  • #:

    243

  • Creature Type or Sub Type:

    Artifact — Equipment

  • Rules Text Contains:

    Flash

    When Shining Armor enters the battlefield, attach it to target Knight you control.

    Equipped creature gets +0/+2 and has vigilance.

    Equip 3 (3: Attach to target creature you control. Equip only as a sorcery.)