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Soul Enervation [MKM - 106]
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Soul Enervation [MKM - 106]

Soul Enervation [MKM - 106]

  • Rarity:

    U

  • #:

    106

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Flash

    When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn.

    Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

  • Flavor:

    Judith's plan was close to fruition. She couldn't have Agrus get in the way.

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From $0.07

Original: $0.25

-72%
Soul Enervation [MKM - 106]

$0.25

$0.07

Soul Enervation [MKM - 106]

  • Rarity:

    U

  • #:

    106

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Flash

    When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn.

    Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

  • Flavor:

    Judith's plan was close to fruition. She couldn't have Agrus get in the way.

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Description

  • Rarity:

    U

  • #:

    106

  • Creature Type or Sub Type:

    Enchantment

  • Rules Text Contains:

    Flash

    When Soul Enervation enters the battlefield, target creature gets -4/-4 until end of turn.

    Whenever one or more creature cards leave your graveyard, each opponent loses 1 life and you gain 1 life.

  • Flavor:

    Judith's plan was close to fruition. She couldn't have Agrus get in the way.